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Messages - BattalGazi

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1246
So the topic was whether to include Turkish armor/weapon sets to the game or not :) I believe that if we are to stick with the Mount&Blade era, which is approximately 1st half of 13th century, Turkish armors should suit to Anatolian Seljuks'. In this case we should be expecting lamellar like scale armors, mail armors along with schimitar like swords. The "janissary" that we speak of is established at the end of 14th century which is out of Mount&Blade era. However, we see different armors and weapons belonging to late 16th century in the cRPG game, so "Janissary" and "Kapıkulu" brand soldier types, along with sub groups, such as Sipahis, Azabs, Serhad Kuls ... coud be given a chance in the game. The only suggestion I can give is to ignore the fact that Janissaries were merely firearm units deployed with heavy armor and auxillary swords. If we do not include fire arms, janissaries and all other members of Turkish army belonging to 13-16th centuries, could be included in the game.

1247
Looks awesome Dede, good job !!

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1248
I totally support Turkish armors and equipment to be added to the game. As the game takes place in mid 13th century, it would be a mistake to ignore Turkish equipment.

1249
Türkçe Forum / Türk zırh ve silahları
« on: January 19, 2011, 01:32:43 am »
Bıktım gavurun silahıyla kelle kesmekten :) Yok mu bu işlerden anlayan baba yiğit? Bizim için zırh ve silah tasarlasın :)

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