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Messages - Elio

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1
Spam / It's time to leave
« on: May 09, 2018, 10:57:42 am »
Just wanted to say thanks for those 8 years of fun at playing cRPG.

I really enjoyed this mod and the community. :wink:

We may meet again in another game, Bannerlord probably.


It's time to leave, bye!

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2
Announcements / Re: Development update - April 2018
« on: April 21, 2018, 09:32:38 pm »
It's awesome how you devs have great plans for the mod's future for years to come. There's just the problem that crpg is now easily the deadest mod alive and would need some motivation for players like... now.

I suggested free respecs to let people try out new stuff as they please for the time being, so at least the ones still playing are a little more active. I know you'd rather have paid respecs, which is also cool, except the m*o*d is d*e*a*d (seriously... you censored that?...) and you don't seem to realise that, if you want to keep it alive, now would be the time to "bridge" a kind of critical phase with extraordinary measures.

When you (un-)balance item stats, you never get tired of stating how everything can still be reverted in the future. Then why don't you try something really fresh under that premise? Add guns to DTV and see what happens. Re-implement the old grenade script (that I only heard about...) for DTV that used to be attached to the smoke bomb. If it's a mistake, revert it. In any case, people will want to see new stuff like that and give it a try.

Ferret totally get it, seriously after playing cRPG since 8 years I haven't seen such wisdom since long.
If only developers could understand and give to this kind of mind so much credit cRPG could end in grace.

3
Announcements / Re: Development update - April 2018
« on: April 14, 2018, 11:51:03 am »
i dont think the XP gain should be higher for PvE than PvP in a PvP mod.

also played with this idea: what if we pay to play DTV? what if there was a symbolic gold income (for lowlevels) but high upkeep for looms and/or high-levels?

Why should they lower XP gain on DTV while they could increase it on PvP instead?

Don't try to kill the fun to something just to compensate and force people to join Battle / Siege, that's not how it'll works.

What people seem to forget is DTV is the best way to populate cRPG servers, a lot of time when they are enough players on DTV server a group is formed to switch to Battle servers. It's like a waiting room but with fun and killing DTV will consequently kill other servers.

4
Announcements / Re: Development update - April 2018
« on: April 13, 2018, 06:44:02 pm »
Plan is to go back to the old DTV game mode, Defend the Village

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5
cRPG Technical problems / Re: Fix the weapon rack from DTV
« on: April 13, 2018, 05:24:09 pm »
oop, that's right, I forgot to post on the forums that i'd fixed it

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6
Suggestions Corner / Re: Remove night time cycle?
« on: March 17, 2018, 05:51:14 pm »
If you wanna fix it yourself here:
http://www.mediafire.com/file/9bu11za65n1jzjv/skyboxes.rar
Use the readme file to see where it goes
I know I could do it by myself but that not the aim,a lot of players won't be able to do this or simply won't even try to and so will leave the game.
Instead letting players customize or fix the game by them-self it would be better to change it officially.

7
Suggestions Corner / Remove night time cycle?
« on: March 17, 2018, 04:30:03 pm »
The question is easy, I just want to know if I'm the only one that leave cRPG when night time happens.

The population of players downgraded hard and developers keep trying to implement new things instead of focusing of currents problems that make people quit playing.

Night, a fog below 500 m and rain contribute to fucking up this game, that's my point of view.

What's your opinion?

8
Announcements / Re: 0.5.3.0: Reset without Regrets
« on: March 06, 2018, 08:27:23 pm »
(click to show/hide)

In french this is called "Phoque" pronounced as "fuck"

Phoque of approval, I am right?

/joke

9
cRPG Technical problems / Re: Fix the weapon rack from DTV
« on: March 04, 2018, 11:27:28 am »
Here is an example of items that fail to resupply:

Note: id & model references are based from item_kinds1.txt file

Lordly Bascinet with Aventail, id: itm_bascinet_2, model: new_bascinet_new_a
Lordly Studded Leather over Mail, id: itm_studded_leather_coat, model: leather_armor_a

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 :arrow: visitors can't see pics , please register or login


Bascinet with Aventail is replaced by Military Scythe:
Military Scythe, id: itm_military_scythe, model: spear_e_2-5m

Studded Leather over Mail is replaced by Military Cleaver
Military Cleaver, id: itm_military_cleaver_c, model: military_cleaver_c

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10
cRPG Technical problems / Re: Fix the weapon rack from DTV
« on: March 03, 2018, 08:36:09 pm »
It works fine with my medium armored archer build with +3 bow and arrow and nothing is missing, but with my main I can't resupply my heirloomed helmet and body armor.

11
cRPG Technical problems / Fix the weapon rack from DTV [Fixed]
« on: March 03, 2018, 08:05:50 pm »
Hi,

The weapon rack to resupply during the game is broken since months or probably more, we get random items, sword as helmet, or dart as bots that conduct to being naked without the weapon we asked for.

So please instead to implement new features fix the one that used to work in the past.

Thank you


Here is an example of items that fail to resupply:

Note: id & model references are based from item_kinds1.txt file

Lordly Bascinet with Aventail, id: itm_bascinet_2, model: new_bascinet_new_a
Lordly Studded Leather over Mail, id: itm_studded_leather_coat, model: leather_armor_a

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 :arrow: visitors can't see pics , please register or login


Bascinet with Aventail is replaced by Military Scythe:
Military Scythe, id: itm_military_scythe, model: spear_e_2-5m

Studded Leather over Mail is replaced by Military Cleaver
Military Cleaver, id: itm_military_cleaver_c, model: military_cleaver_c

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12
Game Admin Feedback / Re: [EU] _Tamra_
« on: February 26, 2018, 08:59:01 pm »
lol, do you even know how old this quoted message is? RIP Reiksguard since ages.
Oops I didn't noticed, couldn't imagine that admins could last so long alive. :D

I shared 11 out of 13 that are mine, that is not bad for a gen 14 + 2 plus the many LP I offered in the past.

Are they all your owns? Damn

13
General Discussion / Re: A Few Lucky Shots
« on: February 25, 2018, 10:41:48 pm »
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(click to show/hide)

14
Game Admin Feedback / Re: [EU] _Tamra_
« on: February 25, 2018, 09:21:29 pm »
I'll be quite inactive from now on, probably one month.

Full armoury support for this little "new" clan, still awaiting their tryhard-epic faction hall thread.
Grand Order of the Reiksguard

Thanks to certain nerds and weirdos of this game:
I'd be curious if anybody would have even more?
(click to show/hide)

Here on The Pixel Paladins 79 +3 items:

(click to show/hide)

I recently heirloomed Champion Large Warhorse & Masterwork Ashwood Pike

Note for people asking: They are not all of mine, I simply shared 11 items on the clan' armoury.

15
General Discussion / Re: please make every make dark and rainy
« on: February 24, 2018, 11:08:12 pm »
and foggy, don't forget fog.

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