Poll

Add a small compass?

Yes
39 (86.7%)
No (say why in a reply)
6 (13.3%)

Total Members Voted: 44

Author Topic: Compass on the UI  (Read 1385 times)

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Offline Dalfador

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Compass on the UI
« on: February 16, 2013, 05:30:14 am »
+25
A small rotational compass perhaps...? You could point out directions to teammates instead of:

"he's by the house"

"which house"

"the one with the door and windows"

"..."
« Last Edit: February 17, 2013, 01:20:03 am by Dalfador »
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Offline Korgoth

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Re: Compass on the UI
« Reply #1 on: February 16, 2013, 07:32:33 am »
0
Yes yes yes!!! This would help so much in things like Strat battles. Just a nice little HUD compass in a corner.
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Offline no_rules_just_play

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Re: Compass on the UI
« Reply #2 on: February 16, 2013, 07:43:48 pm »
+1
there are some siege castles where, when you defend the flag, you look away from the enemy spawn. This often makes people get confused.
might be epic to be able to say:

"west wall, enemies incoming"

Offline Dravic

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Re: Compass on the UI
« Reply #3 on: February 16, 2013, 10:30:36 pm »
0
+9000

Do it.

Offline Miwiw

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Re: Compass on the UI
« Reply #4 on: February 17, 2013, 12:12:43 am »
+2
No.... that's the good thing about warband. You need to play a bit, to learn how maps look like... In native we gave all places a name (like archway, middle, left/right ruins, village, small hill on ruins map), on all native maps (6 or 7) and by some practice everyone new the place's name by heart. ;)

This, like showing banners for enemy players, would be a step in the wrong direction. A bit to ruin the game.
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Offline Dalfador

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Re: Compass on the UI
« Reply #5 on: February 17, 2013, 12:22:10 am »
0
Poll added
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Offline Korgoth

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Re: Compass on the UI
« Reply #6 on: February 17, 2013, 12:33:46 am »
0
No.... that's the good thing about warband. You need to play a bit, to learn how maps look like... In native we gave all places a name (like archway, middle, left/right ruins, village, small hill on ruins map), on all native maps (6 or 7) and by some practice everyone new the place's name by heart. ;)

This, like showing banners for enemy players, would be a step in the wrong direction. A bit to ruin the game.

But.. cRPG has a load of shit random maps. All the maps look exactly the fucking same a lot of the time because in M&B you have to use the exact same type of SMs in all maps. I really hope M&B2 has a much more advnaced map making editor.
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Offline Miwiw

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Re: Compass on the UI
« Reply #7 on: February 17, 2013, 01:02:19 am »
0
Don't tell me you don't know all maps in crpg? Even if its orange mars weather, theres not a problem to notice what map you play on. :)
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Offline IR_Kuoin

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Re: Compass on the UI
« Reply #8 on: February 17, 2013, 01:12:28 am »
+1
I never thought of that! Also, perhaps adding the native singleplayer "backspace" map function would be a great way to implement this.
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Offline Moncho

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Re: Compass on the UI
« Reply #9 on: February 17, 2013, 01:14:36 am »
+2
I never thought of that! Also, perhaps adding the native singleplayer "backspace" map function would be a great way to implement this.

Please don't kill ninjas and sneaky tactics by implementing this. A small indicator that is unintrusive and shows N/NE and the rest would be fine, but this would kill the mod for me

Offline IR_Kuoin

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Re: Compass on the UI
« Reply #10 on: February 17, 2013, 01:15:24 am »
+1
Please don't kill ninjas and sneaky tactics by implementing this. A small indicator that is unintrusive and shows N/NE and the rest would be fine, but this would kill the mod for me

Well, it would only be logical to have it for teammates only ...
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Offline no_rules_just_play

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Re: Compass on the UI
« Reply #11 on: February 17, 2013, 04:21:14 am »
0
I never thought of that! Also, perhaps adding the native singleplayer "backspace" map function would be a great way to implement this.
why dont we add a big announcement on your screen that indicates when a HRE blitzkrieg is moving towards the flag via the unprotected backladder??

Offline Mikhos

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Re: Compass on the UI
« Reply #12 on: February 17, 2013, 04:36:01 am »
+1
I would be very pleased to at least have a little red arrow pointing North at all times.
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Re: Compass on the UI
« Reply #13 on: February 17, 2013, 04:54:08 am »
0
I remember a time in siege when I called '' THEY ARE STORMING OUR RIGHT!!!''

just to see I indicated the wrong right and the team stacked on the wrong side... oups
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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Offline BlueKnight

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Re: Compass on the UI
« Reply #14 on: February 17, 2013, 09:52:41 am »
0
I remember a time in siege when I called '' THEY ARE STORMING OUR RIGHT!!!''

just to see I indicated the wrong right and the team stacked on the wrong side... oups

I remember the sieges when I was shouting "Defend the fucking flaaaaaaaaag!" (or sth like this) from the early begining of the round and then we lost it in like 30-50 secs cuz ppl are too busy protecting the walls, the most important objective in siege mode...
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