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Messages - Elindor

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1
General Discussion / Re: Describe crpg with gifs
« on: June 30, 2017, 04:17:27 pm »
This explains most everything...

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2
General Discussion / Re: cRPG for Bannerlord, any plans?
« on: June 28, 2017, 09:40:35 pm »
I wish Taleworlds would get over this single player shit and focus on the multiplayer.  Hell, just release the multiplayer and introduce the single player later....you know the single player campaign is where all the dev time is going :(

I know it won't happen.

3
General Discussion / Re: cRPG for Bannerlord, any plans?
« on: June 28, 2017, 05:32:54 pm »
Hopefully Bannerlord will feature a multiplayer that is based around the progression (horizontal or vertical) of a customized character (like CRPG) and not the lame faction thing they did in Warband.

That would make it so a mod like CRPG wasn't as vital to having decent gameplay.

Then CRPG 2.0, if someone wanted to create it, could be more about just tweaks and additional items and gamemodes etc.

4
Faction Halls / Re: [HG] Order of the Holy Guard - NA
« on: June 28, 2017, 04:52:31 am »
Kicking up the Holy Guard again - just casually...former and new applicants welcome.
http://c-rpg.net/?page=clan#!?page=claninfodetail&id=8146

We will just casually play battle and siege (if we can get people to play it)
Probably not Strat at this point but who knows.

5
Faction Halls / Re: [HG] Order of the Holy Guard - NA
« on: October 03, 2014, 08:12:48 pm »
Anyone is welcome at any time to join us for whatever we are playing or to just hang out on our TS (info in first post).

Was good all - siege died and now it sounds like battle is slim too...
Sad.

Good times though, good times.

6
General Discussion / Re: How long can the cRPG community survive?
« on: May 01, 2014, 08:52:16 am »
Having now read through the riveting events of the Dwarf Fortress version of the NA cRPG community, I now feel that it is in fact far more interesting than actually playing cRPG at this point....

7
Suggestions Corner / Re: Proposed change to team-balance algorithim
« on: March 31, 2014, 11:20:57 pm »
any updates to this?

8
cRPG Technical problems / Re: NA SERVERS
« on: March 19, 2014, 02:28:48 pm »
Relax dad

The movie came out in 2001...
But I guess most people in these forums were like under 10 when that came out then.
Fine, I'm your dad...how could I resist your mom?  She was so sexy...
(click to show/hide)

Also, blasphemy - have you and kaoklai even seen this movie?  It's fuckin hilarious. Actually, Kaoklai probably didn't even read my post he just saw that I posted and -1'd.

Anyhow, feel the power...

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9
cRPG Technical problems / Re: NA SERVERS
« on: March 19, 2014, 04:46:40 am »
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Wet Hot American Summer - best movie EVER

10
General Discussion / Re: dear schizo32417_
« on: March 16, 2014, 07:50:09 pm »
I have taken a look at my reknown and when I posted something, schizo has given a +1 but I have noticed that his + don't count anymore... Why?!?!?  :o

When the renown system was introduced chadz vaguely explained that not all + or - would actually influence your renown/infamy.  I think the more renown you have the more it starts only giving you actual increases based on who the + comes from, etc....and same with infamy probably.

So, not sure schizo or kaoklai influence anything at all at this point based on that perspective....but from a general community well being standpoint, schizo is a hero and kaoklai is literal cancer.

11
General Discussion / Re: Come for glory and valor: Siege!
« on: March 16, 2014, 07:46:54 pm »
I am really sorry for you NA players. To me, siege is the best game mode and it is truly sad to see that you guys don't get to enjoy it due to lack of active players. Gotta do something about it. I don't know. Maybe you should arrange a traditional NA siege day or two every week.

Funny thing Flockula is that we often have like 90-110 in battle at primetime, which *in my opinion* is too much - just turns into randomness and rounds take too long (again, personal opinion only).  At the same time siege will have like 20-30.

Would be great in those cases if like 20-30 left battle making battle have like 60-90 people (much better in my opinion) and siege having like 40-60 people (also much better...)

It would be a win-win.

----

But yeah a SIEGE NIGHT NA would be great....Saturday night?

12
General Discussion / Re: Come for glory and valor: Siege!
« on: March 16, 2014, 06:06:25 am »
play moar seeege!

was fun...   :mrgreen:

13
Spam / Re: Just Noodles and I wrestling and Dread spectating
« on: March 16, 2014, 03:08:01 am »
This is all rather concerning.

Also, apparently Asians like gay wrestling?
I guess it's less weird than tentacle porn...

14
Suggestions Corner / Re: Proposed change to team-balance algorithim
« on: March 15, 2014, 01:56:29 am »
Bump because...

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15
General Discussion / Re: dear schizo32417_
« on: March 15, 2014, 01:47:41 am »

Schizo balances out Kaoklai.

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