Maybe someone feels like writing a complete guide on setting up a server on our guides forum.
So here is a guide to set up a c-RPG-Server
if things are incorrect notice me about it.
Requirements:- a server/vserver, that can host a warband server with players >= 20.
- some knowledge of ftp/telnet
- knowlege of unrar/unzip
- knowlege of .bat files
If you have a linux server:
- general knowlege of linux (navigating for example)
- knowlege of .sh files
- knowlege about "screen/s"
I uploaded a "default" cRPG dedicated server.
If you have problems with the orginal dedi. server or are just too lazy, use it and skip Chapter 1-2.
(you only have to add the latest cRPG module folder (cRPG -> %/Default cRPG dedicated-server\Modules))Download (cRPG 0.271 - outdated) :
mbrepository M&B-Nexus uppit
Chapter 1: DownloadThe first thing you need are the offical dedicated server-files.
You can get them from the Taleworldswebsite->downloads (or simply here
http://download.taleworlds.com/mb_warband_dedicated_1143.zip)
Now unzip the file where you want (on your server)
You should now have a folder "<your path>\Mount&Blade Warband Dedicated"
In this folder you can see some .bat files.
The .bat (you have to create sh files for linux) run the server with your configs.
if you open "Sample_Battle_start.bat" with a editor you can:
mb_warband_dedicated.exe -r Sample_Battle.txt -m Native
But what is the meaning of these parameter ?
-r Sample_Battle.txt
This starts the server with the configs from Sample_Battle.txt
-m Native
This loads the module "Native". (See instructions below how to integrate crpg)
Chapter 2: Integrate c-RPGNow download/upload the last version of c-RPG to your server and unzip it in the folder "Modules"
After that create a new .txt and name it what you want(where you have your Sample_Battle_start.bat ).
Copy the content of "Sample_Battle.txt" or "Sample_Siege.txt" in this .txt file (and save)
The next steps are different, if you use linux or windows.
Now create a new .bat on your server(where you have your Sample_Battle_start.bat )
1. create a new textfile
2. rename the file to <yourconfigname>.bat (instead of .txt)
You can choose you own name for this (i choose "cstart.bat")
Open this file with a texteditor and past the following:
mb_warband_dedicated.exe -r <your config file>.txt -m cRPG
now replace <your config file>.txt with the name of your config.txt (and save)
1. create a new .txt files
2. Open it
3. Paste
#!/bin/sh
mbdir="/whatever/warband/"
process=`ps auxw | grep mb_warband_dedicated.exe | grep -v grep | awk '{print $11}'`
touch /tmp/mb-server-check
if [ -z "$process" ]; then
touch /tmp/mb-server-check-error
echo "MountBlade Server seems to be offline, restarting it..."
cd "$mbdir"
screen -d -m wineconsole --backend=curses mb_warband_dedicated.exe -m cRPG -r <your config file>
fi
4. Change
mbdir="/whatever/warband/"
to you Server-file directory (the part after
mbdir=
)
5. Replace
-r <your config file>
with the name of your config file (the part between "<>"
6. Save
7.Rename the .txt file to <nameofyourchoice>.sh
Chapter 2.1: Warband Script Enhancer IntegrationThe WSE should come with the crpg module folder.
To integrate the WSE do these 2 steps:
1. copy the content of the WSE folder (in the crpg module) to your server's main folder (where your mb_warband_dedicated.exe is)
2. edit your startfile (.bat or .sh) like can see below:
mb_warband_dedicated.exe -r <your config file>.txt -m cRPG
to (for ex.)
WSELoader.exe -r <your config file>.txt -m cRPG
done
Chapter 3: ConfigurationYou now have to edit your config file , after you wishes.
The most of them are self-explanatory but here are some important(you should change them before start):
set_pass_admin
sets the server-admin-password to ones of your choice (check Chapter: Administration for more infos)
set_server_name
sets the servername to ones of your choice (e.x "set_server_name EU_cRPG_42)
set_welcome_message
set the welcome message to ones of your choice
set_enable_valve_anti_cheat
enable(1) or disable(0) VAC (not realy supported by M&B, so you can set it to 0)
set_map <map_id/map_name>
Sets the start map to the one of your choice (maybe i will add a Chapter: How to add maps)
set_mission
set the start Gamemode of you server.
multiplayer_bt Battle
multiplayer_cf Capture the Flag
multiplayer_hq Conquest
multiplayer_sd Search & Destroy
multiplayer_duel Duell
multiplayer_dm Deathmatch
multiplayer_tdm Teamdeathmatch
(multiplayer_dtv - Defend the village ?)
set_control_block_direction 1
set the block typ to auto(0) or manual (1)
Use manual !!!
set_friendly_fire_damage_friend_ratio 50
half damage to friends
set_melee_friendly_fire 1
melee FF (1 = on; 0 = off)
Use 1 !!!
set_friendly_fire_damage_self_ratio 0
no damage to yourself on teamhit
start
starts the server
DON'T TOUCH IT
List of all options : hereSome hints for configuration:
* you can not change the value of money/exp granted this way
* some functions are locked (by crpg/gamemode)
* use a cfg like the offical server ( and/or nothing which gives advantage)
* you can find all these configuration options in a readme comming with the serverfiles, too
Chapter 4: Start-Serverjust start the specific .bat file (i used as example "c-RPG_start.bat")
Now the server ist started.
1. Connect to you server using the terminal/telnet(putty)
2. navigate to the dircetory of yor .sh start file
3. execute the command: sh <yourstartscript>.sh
4. The Server should now be running
(5. Special features of the sh script in this guide = autocrashrestart;autodetach)
Chapter 5: Maps & MapcycleIn this Chapter, i will try to explain wehere you can find maps and how to add them to the Mapcycle.
There are different ways how to add maps, i will try to explain the methode we are using on our server atm.
Chapter 5.1: Where you can find mapsWay One:
Search for maps at the
Scene-editing forum Just download the map and read Chapter 5.2
Way Two:
Get the maps, you have downloaded from other servers.
You can find them at:
C:\Users\<user>\Documents\Mount&Blade Warband\SceneObj.
Chapter 5.2: Add MapsNormaly you should have/see two different files scn.<yourmapname>.txt and scn.<yourmapname>.sco.
Copy the scn.<yourmapname>.sco to your server's scene folder (Mount&Blade Warband Dedicated/Modules/cRPG/SceneObj).
Now navigate to "Mount&Blade Warband Dedicated/Modules/cRPG" and open the file scenes.txt.
Overwrite one of the scn_blank_"x" with the content of scn.<yourmapname>.txt
scn_blank_1 blank_1 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001394018dd000649920004406900002920000056d7
0
0
outer_terrain_plain
to
scn_multiair_kirthaen_ats multiair_kirthaen_ats 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000003300428a6000338ca000049520000119b00002292
0
0
outer_terrain_plain
If you now choose the map Blank_"x" on the server, your new map will be loaded.
Maybe this is not the easiest way...
Chapter 5.3: Map/Scene - cycleOpen you serverconfig and search for the lines with "add_map ... "
There you can see your map-rotation.
Now you can simply edit/remove/add this lines to add/remove new maps to the scene-cycle
using the format :
add_map <mapname>
Note: You have to restart the server after you have done your changes.
Chapter 5.4: Scene Strings/ingame scene namesAfter you have added the scenes to your server/-cycle you still have the problem that they were shown ingame as Blank X or the name of the map, which got overwritten with the another/new scene.
To let the right names shop up IG you have to edit the strings.txt (<yourserver/modules/cRPG)
When you open the strings.txt you can see the lines are in the format:
str_<string> <Displayname>
You can now simply add/replace the blanks with your new maps using the format:
str_<mapname> <displayedmapname
Here an example:
-you want to add the Heisenberg map (scn_Heisenberg.sco)
str_Heisenberg Heisenberg
the map would be shown ingame as Heisenberg.
After you have edited the file save it.
You may have to restart the server before the changes take effect.
note: Since patch 2.32 many scene_strings were already addedChapter 6: AdministrationBefore you connect to your server, enter your choosen Admin password in the Server-Password field.
After that connect to your server.
When you press ESC you can see that you now have a button "Administrator Panel".
If you click it, you can see several changeable options.
Here you can edit the most of the options of the config file.
But attention: They won't get saved (after restart).
You also have now the ability to kick/ban players without a vote
- Bans are permanent, to remove a ban open the banlist (in the server dir.) and remove the line of the ban)
- Votebans last 1h and can't be removed
- change the name of the server,while the server is connected to the database (gold/exp) will stop gold/exp gain
rename the server to old name and gold/exp gain will start again
FAQ (Frequently Asked Questions)These questions were not frequently asked in this threat, why have they been added to the list ?
- In the FAQ you can find answeres to some Questions/problems you still may have.
Isn't there a easier way to add new maps ?
- yes, i think look
here (but for me this methode is easier).
I don't get any XP/Money on the server?
- Take a look at :
here .
What mean the part with "<>" (ex. <yourconfig>.txt)
- That means that you can choose you own name for this file (it's like a variable)
How can you set the number of slots > 64 ?
- old: Take a look
here new: with the WSE implented you should be able to set the slotlimit >64 i think
Iam the server owner but i cannot find the button for admin-ranks/permission ?
- Your server is probably not connected to the Database.
First take a look at that, before you contact a admin/dev
Why aren't there more FAQs ?
- dunno, ask!
Credits: The D-O-N-K-E-Y crew/devs
for this awsome mod and the chance for everyone to create a server
Inquisitor_Renegade
who published the linux start script.
cmpxchg8b
for the WSE(Warband Script Enhancer).
I hope this is a guide was useful for you to create a crpg server or just for informativ reading
good luck
Blaint