There you are talking about a shielder who switches WEAPONS to fight different opponents. Are you really thinking that you can compare weapon switch to switching arrows? Think about the upkeep aspect of this comparison for example. Shielder changing weapons really isn't that common. I don't do that with my shielder alt, I carry only one 1h weapon. It definetly isn't comparable to changing your arrows because you don't change the WEAPON. You basically change only the damage type you deal with and you get lower upkeep at the same time! I quarantee this would be used by every goddamn archer if this is implemented without any disadvantages. Don't try to trick me with your Konfutse posts Joker...
Sorry, but I am still not convinced.
It's not about changing WEAPONS or whatever (shields, armours), it's about changing the ITEMS you use in different slots. You are always free to change between different shields, throwing weapons and melee weapons.
And if you would have two different melee weapons, who have the same length and speed, but one deals cutting damage and the other blunt damage, you would again only be switching damage type, like you are claiming in your post. But you are not. You are switching items. Exactly like arrows. The fact that only few to none players have two one handed weapons doesn't make my example invalid. If you don't like the example with weapons, take two shields. You are allowed to switch them, you don't need to wait until the first is broken to use the second one.
Changing arrow types: two different items, different upkeep according to the effectivity of the item
Changing halberd damage: one single item with two different damage modes. Both modes must be of euqal effectivity concerning the upkeep, and as blunt damage is the "better" mode with more advantages, the damage and speed got lowered.
It's so easy.
Or please tell me what happens to the upkeep aspect of balancing when using different arrows?
You just see that it's done that way with one weapon, and you assume that it must be done the same way with another weapon, completely ignoring that the items are different.
You can also just tell me where it is OP to be able to switch freely between the items you pay upkeep for. Having two stacks of arrows is not OP, but having one stack arrows and one bodkins makes the bodkins OP?