Author Topic: Siege maps broken  (Read 726 times)

0 Members and 1 Guest are viewing this topic.

Offline Moncho

  • King
  • **********
  • Renown: 1127
  • Infamy: 221
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Moncho, Some_Random_STF, Some_Random_Troll
Siege maps broken
« on: December 14, 2011, 03:47:23 pm »
0
There is right now a map on EU 2 which is the one with the polished buildings (layout is an outer city and an inner keep). After patch, the map is absolutely messed up.
Some screens:
(click to show/hide)
(click to show/hide)
(click to show/hide)

Offline Camaris

  • Count
  • *****
  • Renown: 223
  • Infamy: 56
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Neresto_HRE
  • IRC nick: Neresto_HRE
Re: Siege maps broken
« Reply #1 on: December 14, 2011, 03:54:41 pm »
0
Tbh then the patch was better then ever.
This map has needed some work anyway.

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Siege maps broken
« Reply #2 on: December 26, 2011, 12:46:40 am »
0
That used to be one of my favorite maps... new version looks even better!
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.