Poll

Two-handed stabs should:

rear horses when you stab them (like last patch and all the times before).
30 (34.5%)
not rear horses so that the horse can still run you over and one shot kill you in the head.
57 (65.5%)

Total Members Voted: 87

Author Topic: Two-handed stabs should:  (Read 2610 times)

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Offline Miley

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Two-handed stabs should:
« on: November 28, 2011, 01:29:24 am »
-5
POLL

Offline Xant

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Re: Two-handed stabs should:
« Reply #1 on: November 28, 2011, 01:31:42 am »
+2
Also add polestun
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Offline Miley

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Re: Two-handed stabs should:
« Reply #2 on: November 28, 2011, 01:33:04 am »
0
Did they take polestun away?

Offline Gomer

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Re: Two-handed stabs should:
« Reply #3 on: November 28, 2011, 01:34:44 am »
0
BIEST POLL BAN SHE(I MEAN 54 YEAR OLD PEDO BEAR HE)
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Offline Gomer

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Re: Two-handed stabs should:
« Reply #4 on: November 28, 2011, 01:36:32 am »
+2
Whats next? Arrows rearing cav?
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Offline Miley

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Re: Two-handed stabs should:
« Reply #5 on: November 28, 2011, 01:40:17 am »
0
Whats next? Arrows rearing cav?

Two handers always reared cav?

Offline Gomer

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Re: Two-handed stabs should:
« Reply #6 on: November 28, 2011, 01:51:48 am »
0
Two handers always reared cav?

Yeah IK and I actually agree I was feeding the troll sory. Anyway I do agree. I think that cav is OP and I believe that 2h should be equal to Polearm in its anti cav ability. But usaly you one hit cav any way as a 2h so not much differance!
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Offline Miley

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Re: Two-handed stabs should:
« Reply #7 on: November 28, 2011, 02:00:41 am »
0
Yeah IK and I actually agree I was feeding the troll sory. Anyway I do agree. I think that cav is OP and I believe that 2h should be equal to Polearm in its anti cav ability. But usaly you one hit cav any way as a 2h so not much differance!

Not with all these Crafty Plate Chargers on and the Cataphracts, etc.

Offline Gurnisson

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Re: Two-handed stabs should:
« Reply #8 on: November 28, 2011, 02:14:28 am »
0
Two handers always reared cav?

Didn't
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Miley

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Re: Two-handed stabs should:
« Reply #9 on: November 28, 2011, 02:27:11 am »
0
Didn't

Did

two handers never reared cav btw. voted yes, because I´m two hand btw.

Did

So stabbing an incoming horse with a flamberge, the horse would just go straight through? No it would stop. Wow are you people that bad in your memories?

Offline Xant

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Re: Two-handed stabs should:
« Reply #10 on: November 28, 2011, 02:29:44 am »
+3
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Offline Darkkarma

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Re: Two-handed stabs should:
« Reply #11 on: November 28, 2011, 02:32:13 am »
0
Half sword 2 handers rearing cav seemed like a really useful mechanic to have.
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Offline Zekerage

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Re: Two-handed stabs should:
« Reply #12 on: November 28, 2011, 02:35:12 am »
+1
Yeah, I remember Halfswording (which used Pole arm animations and Pole arm wpf) would rear horses, but the benefits went well with the risks. I think 2h's SHOULD be able to rear horses, but ONLY when Halfswording (despite it making much less sense in the real world, but this is for BALANCE DAMNIT, Not Realism). Otherwise, why the hell go pole at all?

Offline Kophka

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Re: Two-handed stabs should:
« Reply #13 on: November 28, 2011, 02:38:40 am »
0
Exactly what Zeke said. If you want the polearm benefits, then take the polearm drawbacks with it, and go polearm. No weapon should be able to do everything. 2-handers already have more speed and reach than polearms, and more damage and reach than 1 handers. Isn't that enough?

Offline Miley

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Re: Two-handed stabs should:
« Reply #14 on: November 28, 2011, 02:45:09 am »
0
No, polearms and two handers were balanced last patch.

I used both. I have 75 WPF in poles, and I did good with them.

They were both FINE last patch.