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Author Topic: Adding 2h mode for poleaxes ? Poll inside.  (Read 2719 times)

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Offline HarunYahya

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Adding 2h mode for poleaxes ? Poll inside.
« on: August 31, 2011, 07:59:09 am »
0
Giving poleaxes , two handed secondary mode will add more diversity in this game.
This addition could be applied on all poleaxes (German Poleaxe , Elegant Poleaxe , Poleaxe+ bec maybe)with pierce thrust damage except the ones that have higher than 145 reach and/or already unbalanced.
Why should we add this ?
Poleaxes are long weapons designed for multi purpose.With the current animation/grip it's fast,balanced,deals good damage but outranges by a 1 handed sword.If i was a polearm infantry irl , if i see a horse charging at me why would i hold my weapon from it's middle and die by cav's lance ? I would change my grip to the end of my weapon and stab my enemy.We don't have this freedom in cRPG.I face this ridiculous occasion always on battlefield like being backpedalled by scimitar etc...

When you switch to 2h mode things to be changed:
- Your weapon will become unbalanced
+Gain reach by 2h animation
-speed %5
-damage
swing damage: -%10 damage
thrust damage :-%20 damage


elegant poleaxe stats:
(click to show/hide)
elegant poleaxe on 2h mode:
(click to show/hide)

2H Mode for poleaxes will make polearms unbalanced so it won't add anything new to Polearm-2h flamewar.
Polearm users whine about their animation because they can't feint like 2handers, 2handers whine about polearms cuz of their stun.
It'll add more tactical gameplay and diversity of item usage.
Consider this , let me know if its possible to do without WSE implementation and discuss !
Add pros and cons share your ideas and vote on poll please.
Thanks for your time.

edit : Thanks to Neresto for reminding : Poleaxes on 2h mode will use 2h wpf.
« Last Edit: August 31, 2011, 01:32:01 pm by koyama »

Offline LordBerenger

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #1 on: August 31, 2011, 08:09:40 am »
+1
Yes Because!
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Offline HarunYahya

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #2 on: August 31, 2011, 12:28:03 pm »
0
Yes Because!
Thanks for sharing your opinions about the suggestion pezevenk ....

Offline Camaris

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #3 on: August 31, 2011, 12:35:31 pm »
0
No because!
- they would be better at 2h-thrust then 2h
- they would have the longest 2h-thrust while the longest 2h (flamberge) still has polethrust).


Make penalties like
- 30% speed
- 30% thrust
- 15% swing
+ unbalanced
+ use 2h wpf

and we can talk about.

PS:
You can use polearm:
- 1h shield
- on horse
- as polearm
- 2hs as polearm

its only lacking
- 2h mode
- throwing your bec
- catapult your poleaxe
- use spear with ballista

« Last Edit: August 31, 2011, 12:42:41 pm by Camaris »

Offline LordRichrich

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #4 on: August 31, 2011, 12:58:23 pm »
0
No because!
- they would be better at 2h-thrust then 2h
- they would have the longest 2h-thrust while the longest 2h (flamberge) still has polethrust).


Make penalties like
- 30% speed
- 30% thrust
- 15% swing
+ unbalanced
+ use 2h wpf

and we can talk about.

PS:
You can use polearm:
- 1h shield
- on horse
- as polearm
- 2hs as polearm

its only lacking
- 2h mode
- throwing your bec
- catapult your poleaxe
- use spear with ballista
30% speed nerf would make it pointless to add.
Pole + shield sucks (heard of down block?)
You can use 2h on a horse
You can use 2h with shield

I think it'd be a nice addition, and the original stats suggested couldnt make it op Im pretty sure

Offline Camaris

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #5 on: August 31, 2011, 02:22:06 pm »
0
30% speed nerf would make it pointless to add.
Pole + shield sucks (heard of down block?)
You can use 2h on a horse
You can use 2h with shield

I think it'd be a nice addition, and the original stats suggested couldnt make it op Im pretty sure

As long it uses 2h wpf you can do what you want with it.

Offline HarunYahya

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #6 on: August 31, 2011, 06:51:15 pm »
0
As long it uses 2h wpf you can do what you want with it.
With 63 speed it would be useless get realistic ;)

Offline Camaris

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #7 on: August 31, 2011, 06:54:59 pm »
0
So then tell me why it should be allowed to use polearm 2h-style without using 2hwpf?
And it probably wouldnt be more gimp then using 2h with shield, or 2h in polearmmode.
« Last Edit: August 31, 2011, 06:56:43 pm by Camaris »

Offline Corrado_Decimo

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #8 on: September 01, 2011, 01:08:37 am »
0
no until the polearm alternative mode for 2handed swords staggers like all polearms do.

Giving poleaxes , two handed secondary mode will add more diversity in this game.

polearms can just cover all fighting roles with one spec line and you want more diversity? omfg.
« Last Edit: September 01, 2011, 01:10:09 am by Corrado_Decimo »

Offline Jarlek

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #9 on: September 01, 2011, 01:50:23 am »
0
no until the polearm alternative mode for 2handed swords staggers like all polearms do.

polearms can just cover all fighting roles with one spec line and you want more diversity? omfg.
Uhmm. They do stagger...
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Offline Corrado_Decimo

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #10 on: September 01, 2011, 03:28:07 am »
0
Uhmm. They do stagger...

never noticed since i rarely see halfswordin around. but the second point remains.

Offline Paul

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #11 on: September 01, 2011, 07:44:30 am »
+2
No, because no.

Offline HarunYahya

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #12 on: September 01, 2011, 09:32:11 am »
0
no until the polearm alternative mode for 2handed swords staggers like all polearms do.

polearms can just cover all fighting roles with one spec line and you want more diversity? omfg.
This suggestion is about poleaxes not polearms in general.
There are German Poleaxe, Elegant Poleaxe and Poleaxe in this game and danish GS out reaches those.It is ridiculous , a sword is better when fighting against cav while i have a long poleaxe in my hand.This will also give 2handers a chance to use polestun with their own wpf.2h axes are shit , no one uses them but poleaxes on 2h mode could give 2handers this anti shield role.

So then tell me why it should be allowed to use polearm 2h-style without using 2hwpf?
And it probably wouldnt be more gimp then using 2h with shield, or 2h in polearmmode.
edit : Thanks to Neresto for reminding : Poleaxes on 2h mode will use 2h wpf.

Offline Corrado_Decimo

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #13 on: September 01, 2011, 10:15:07 am »
0
... and danish GS blablabla ...

again and again and guess what? again.

poleaxes pierce better, cut better, stop horses, break shields, stagger, stun lighter weapon blocks and OMFG you even want the 2h switch on them? what about a cool ability to switch them to throwing poleaxes with 100p? so just in case a shielder is running away from you when you break his shield in 2 hits you can finish him throwing your jack-of-all-trades poleaxe in the ass? (obviously with a homing device on the head because you know... dedicated throwers MAY have better accuracy)

so with a spec line you can do:

- pikeman
- horseman
- halberdier
- billman
- staffmaster
- spearman
- twohander
- thrower

just put some xbow wpf and the only thing you cannot do with that build is the archer.

think about it.
« Last Edit: September 01, 2011, 10:18:49 am by Corrado_Decimo »

Offline Jarlek

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Re: Adding 2h mode for poleaxes ? Poll inside.
« Reply #14 on: September 01, 2011, 11:39:25 am »
0
again and again and guess what? again.

poleaxes pierce better, cut better, stop horses, break shields, stagger, stun lighter weapon blocks and OMFG you even want the 2h switch on them? what about a cool ability to switch them to throwing poleaxes with 100p? so just in case a shielder is running away from you when you break his shield in 2 hits you can finish him throwing your jack-of-all-trades poleaxe in the ass? (obviously with a homing device on the head because you know... dedicated throwers MAY have better accuracy)

so with a spec line you can do:

- pikeman
- horseman would require riding skills, which would make everything else you can do worse.
- halberdier
- billman what's the difference between this one and the one above? That's like saying a 2h can be both an axeman/mauler/danish greatswordman, german greatswordman, flamberger etc.
- staffmaster Same as the above comment. Although if you mean a DEDICATED staffmaster, than you would have to tailor a build around it (making you unable to do anything of the else)
- spearman Would require shieldskill AND a specific build around it. This would make you useless in any of the other "Roles". This is also the most gimped build ever and in need of a buff, but that's another discussion.
- twohander This is what "most" polearm users are already. None of them have shieldskill/riding/throwing, and since they are either 21/18 or 18/21 they wont be very good, or even possible at all, as pikemen/halberdmen (better than 1 wpf pikemen, but WAY worse than dedicated), staffmasters (maybe the 18/21, but would otherwise have to little wpf and athl), spearmen (no shieldskill), throwers (no PT) and horsemen (no riding).
- thrower they would have to take away skillpoints, and more importantly wpf, to be a thrower. Sure it works, but so can 2handers. Even better really since the 1 slot 2handers are better than the 1 slot polearms.

just put some xbow wpf and the only thing you cannot do with that build is the archer.1

think about it.
1: I also tried to make a build that used all of those you wrote. Let's see how OP it is.
(click to show/hide)


I am also gonna say that "all" twohanders can be:
-Swordsmen
-Axemen
-Maulers
-Throwers
-Horsemen
-Shielders
-Flambergers (because the flamberge isn't a sword herpaderpa)
-Crossbowmen
-Archers
-Macemen

I claim this because those are all possible variations of how you can tailor a build and still use 2h. Thus all 2handers can do that.
« Last Edit: September 01, 2011, 11:42:26 am by Zapper »
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia