Poll

Do you agree with the original post?

I would love to see this implemented. This is wonderful like SNSD!
I would like something similar, this needs a few modifications. <3
I don't really care if this is implemented or not.
I think this is not the greatest idea, this needs heavy modification. </3
I would hate to see this implemented. This is horrible like SNSD!

Author Topic: Suggestion for new Arrow Upkeep  (Read 824 times)

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Offline Tears of Destiny

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Suggestion for new Arrow Upkeep
« on: July 12, 2011, 09:23:31 pm »
+2
Currently, in my glorious opinion, the new arrow upkeep is overly complicated and non-sensical.

Unlike every other piece of equipment which uses a flat chance of breaking and a flat percentage of upkeep, arrows go against this and have a higher chance of breaking. This is needlessly confusing.

My suggestion is simple:
  • Remove the new mechanic of arrows breaking more often and use the standard mechanic that everything else uses.
  • Increase Base Price of ammunition, and thus the base upkeep, to match the overal long-term upkeep of what the new complex system has.

This will simplify things greatly, as well as remove unneeded code for a second system that is used just for the arrows.

Keep It Sweetly Simple
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Offline Beans

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Re: Suggestion for new Arrow Upkeep
« Reply #1 on: July 12, 2011, 10:42:03 pm »
+1
I agree there isn't any reason to have their arrows break at a higher chance, it just doesn't fit the logic of the rest of the upkeep system. In fact it could really fuck new players who maybe play a bit as melee and then get to arrows and don't understand why their stuff is breaking all the time.

Have it all break at the same rate, increase the base cost. There isn't any reason to make things have exceptions and special cases.

Offline Bulzur

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Re: Suggestion for new Arrow Upkeep
« Reply #2 on: July 12, 2011, 11:48:10 pm »
+1
I would really like to see this implement ! It's not as horrible as SNSD !
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;

Offline Seawied

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Re: Suggestion for new Arrow Upkeep
« Reply #3 on: July 13, 2011, 12:08:06 am »
+1
Only one thing to say about this:

Gee Gee Gee Gee Baby Baby!
So with PT >10 stones become simple too effective
:lol:

Offline Tears of Destiny

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Re: Suggestion for new Arrow Upkeep
« Reply #4 on: July 13, 2011, 12:24:09 am »
0
I wonder how many people are doing such extremist votes simply because of how I worded the Poll options!  :lol:
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Seawied

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Re: Suggestion for new Arrow Upkeep
« Reply #5 on: July 13, 2011, 12:32:33 am »
+1
I wonder how many people are doing such extremist votes simply because of how I worded the Poll options!  :lol:

 :lol: I know I did!
So with PT >10 stones become simple too effective
:lol:

Offline Okkam

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Re: Suggestion for new Arrow Upkeep
« Reply #6 on: July 13, 2011, 02:21:24 am »
0
\Irony on
Yes, let's make current repair bill for bodkins even more than 400+ gold
\Irony off

Offline Tears of Destiny

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Re: Suggestion for new Arrow Upkeep
« Reply #7 on: July 13, 2011, 02:50:57 am »
0
\Irony on
Yes, let's make current repair bill for bodkins even more than 400+ gold
\Irony off

I said decrease the frequency... of it breaking... to normal breakage times... so long term it is the same... and make the percentage normal as well... 7% like everything else not 13-ish... :/ long term it will be the same... :/
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.