Author Topic: Mods compatible with cRPG  (Read 51022 times)

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Offline BranStark

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Re: Mods compatible with cRPG
« Reply #30 on: June 21, 2011, 01:22:46 am »
+1
This may or may not be a stupid question.... but can we use custom banners for warband in crpg?

http://forums.taleworlds.com/index.php/topic,83152.0.html

Offline Rannepear

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Re: Mods compatible with cRPG
« Reply #31 on: June 21, 2011, 02:54:12 am »
+1
Yes
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Offline Trikipum

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Re: Mods compatible with cRPG
« Reply #32 on: June 25, 2011, 06:48:15 pm »
0
About the more metal sounds. I fixed the existing sounds.txt file so:
1-You dont get the annoying yelling sounds evertime a girl swings her sword.
2-You dont lose the girl's grunts that usually come while girls swing swords.
3-You get the natural and ocasional female yelling here and there.
4-You dont need the 2 fake sound files.
Here you go guys:
http://www.mediafire.com/?bqf9oqxa61bwbam
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Offline Fluffy_Muffin

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Re: Mods compatible with cRPG
« Reply #33 on: June 25, 2011, 07:47:10 pm »
+1
+1 Trikipum thanks
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Offline Socrates

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Re: Mods compatible with cRPG
« Reply #34 on: June 26, 2011, 11:04:55 am »
+4
Please add to OP. This mod converts all new cRPG bow textures to the old Native one requested by some people. PLEASE READ THE README TO AVOID SCREW UPS.

http://www.mediafire.com/?8g7v4b8yep158as - NEW VERSION 7-14-2011. UPDATES COMPATIBILITY.

Images (let it load)

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OLD BOW ANIMATIONS - http://www.mediafire.com/?y65fdf7dre8fwq5
This mod changes new bow animations to the old beloved ones. A warning before using is that the hitboxs may be slight off when trying to aim for someone when they have their bow ready. Other than that it works great.

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« Last Edit: July 20, 2011, 04:30:39 am by Socrates »
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Offline Mustikki

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Re: Mods compatible with cRPG
« Reply #35 on: June 26, 2011, 06:52:43 pm »
+1
Thank you Socrates!

Offline Socrates

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Re: Mods compatible with cRPG
« Reply #36 on: June 27, 2011, 05:01:05 am »
+1
No problem. Also re-download the new file as it comes with a fix! Thanks for supporting me guys!
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Offline korppis

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Re: Mods compatible with cRPG
« Reply #37 on: June 29, 2011, 02:46:46 pm »
+1
Here's another slightly tweaked version of sounds.txt for more metal sounds mod, with original victory/defeat sounds (bugged me when you couldn't hear the sounds while tabbed out). I used Trikipum's file as base so it has same modified grunts.

http://www.mediafire.com/?gidb5xbpacd7nu9

Following default sounds are brought back:
 your_flag_taken.ogg
 enemy_flag_taken.ogg
 your_flag_returned.ogg
 you_scored_a_point.ogg
 enemy_scored_a_point.ogg

Offline Odion

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Re: Mods compatible with cRPG
« Reply #38 on: June 29, 2011, 09:42:33 pm »
+1
how do you install the alternative crosshair?

Offline Punisher

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Re: Mods compatible with cRPG
« Reply #39 on: June 29, 2011, 09:44:59 pm »
+3
how do you install the alternative crosshair?

Copy the file in the Textures folder of your Warband installation and overwrite.

Offline bilwit

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Re: Mods compatible with cRPG
« Reply #40 on: July 02, 2011, 02:57:44 am »
+1
http://forums.taleworlds.com/index.php/topic,87617.0.html

I think this one is better than the enhanced texture pack... Check it out. I have it working for my cRPG.

How do you get it to work with cRPG? Replacing the textures seems to screw everything up :\
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Offline Rannepear

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Re: Mods compatible with cRPG
« Reply #41 on: July 02, 2011, 03:02:02 am »
+1
How do you get it to work with cRPG? Replacing the textures seems to screw everything up :\

It's pretty complex to get it to work with a different module....if you can't figure it out, just stick with a different texture pack. I plan (IDK when) to compile all the best textures from that pack and mix them with others, because a lot of the textures are out of place. The pack goes for a "cold" look. A lot of the trees are covered in snow and it just doesn't fit.
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Offline agile

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Re: Mods compatible with cRPG
« Reply #42 on: July 02, 2011, 07:33:56 am »
+1
my game instantly crashes everytime I join a server with the sounds.

Offline Cup1d

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Re: Mods compatible with cRPG
« Reply #43 on: July 05, 2011, 12:48:34 pm »
+1
wow, you return my longbowmen char to the game, big Thank to you Socrates

Offline Gnjus

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Re: Mods compatible with cRPG
« Reply #44 on: July 12, 2011, 09:40:32 am »
+1
Updating the Metal sounds pack & Sounds of suffer for the new version of cRPG would be totally awesome.  :wink:
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