Author Topic: Battle Map: 2Desert  (Read 2088 times)

0 Members and 1 Guest are viewing this topic.

Offline Peasant_Woman

  • Earl
  • ******
  • Renown: 438
  • Infamy: 37
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Unofficial Moderator
    • View Profile
  • Faction: Ninja, Ming, Companions, Cavemen
  • Game nicks: Peasant_Woman, Ninja_Ninja, Ming_Ninja, Companion_Ninja.
Battle Map: 2Desert
« on: March 25, 2011, 05:26:37 am »
0
Hey all I finished up my first map I have been making on and off for a while now.

'2Desert' began as an attempt to create a small battle map with an emphasis on making a bit more use of the enormous skyboxes this game has. The two halves of the map are mirrored with some slight variation so that once players have played a round they will know where everything is whatever team they end up being on.

(click to show/hide)
Birdseye view

(click to show/hide)
Both teams spawn underground on their side of the river

(click to show/hide)
The most direct path may not be the best

(click to show/hide)
One of the river crossings up close

(click to show/hide)
Shooting gallery

(click to show/hide)
Treetop walk

(click to show/hide)
There is a ninja hiding in this picture

There are several other mini easter eggs in this tiny map. Good luck finding all of them :)

Link to the map code + .sco
Feedback and constructive critiscism is most welcome.

P.S I tried to cater to the three playstyles as best I could. Melee players will find decent cover from archers and objects to chop up line of sight as they approach, cavalry players have some large open space in which to perform manoeuvres and the centre river can be jumped at full gallop cleanly on most horses, archers will find some great vantage points with a little cover - but some of the best shooting points are very exposed.
« Last Edit: July 05, 2011, 10:10:13 am by Peasant_Woman »
Maybe you are not bad, but you are a boring person. Well, that's the end of the matter.
Guide to map making
My Maps

Offline 1slander

  • Peasant
  • *
  • Renown: 6
  • Infamy: 0
  • cRPG Player
  • Timing that sidestep is key to the 1h battle axe
    • View Profile
  • Faction: NORD
  • Game nicks: Araios, Pallas, Hammer. Formerly DRAC & Duke_of_Hazard
Re: Battle Map: 2Desert
« Reply #1 on: March 25, 2011, 05:32:05 am »
0
Looks amazing - well done!
Float like a butterfly sting like an axe

Offline RipperX

  • It is him
  • Earl
  • ******
  • Renown: 457
  • Infamy: 33
  • cRPG Player
  • Team Diaperberry
    • View Profile
    • The Official YouTube Channel of Ripper X
Re: Battle Map: 2Desert
« Reply #2 on: March 25, 2011, 06:16:17 am »
0
Looks excellent!!  Would love to play this.

Offline MountedRhader

  • Count
  • *****
  • Renown: 222
  • Infamy: 89
  • cRPG Player
  • Farewell, I am free
    • View Profile
Re: Battle Map: 2Desert
« Reply #3 on: March 25, 2011, 06:23:36 am »
0
Thank god Thankfully I'm not a cav!  :lol:
Great map also hehehe..

Offline Damug

  • Noble
  • **
  • Renown: 21
  • Infamy: 15
  • cRPG Player
    • View Profile
Re: Battle Map: 2Desert
« Reply #4 on: May 31, 2011, 07:10:52 pm »
0
When trying to add this map to a server instead of the map all that loaded was an empty skybox.  Is there a different version of this that loads properly?

Offline Peasant_Woman

  • Earl
  • ******
  • Renown: 438
  • Infamy: 37
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Unofficial Moderator
    • View Profile
  • Faction: Ninja, Ming, Companions, Cavemen
  • Game nicks: Peasant_Woman, Ninja_Ninja, Ming_Ninja, Companion_Ninja.
Re: Battle Map: 2Desert
« Reply #5 on: June 01, 2011, 03:35:42 pm »
0
EDIT: FIXED IT, heres how;
I found the same thing was happening to another map I had made. I renamed the .sco file to scn_multi_2Desert.sco and it now works prefectly. This happened because when I first created the map I did it without the module system using Kong Mings guide.

Again; Rename the sco file to scn_multi_2Desert to fix the problem.
« Last Edit: June 15, 2011, 11:16:14 am by Peasant_Woman »
Maybe you are not bad, but you are a boring person. Well, that's the end of the matter.
Guide to map making
My Maps